








| |
A Brief Walk Through Lesson 1
...from User’s Guide
Stimuli Introduced In Lesson 1 |
| Letters |
Units |
Whole Words |
| m,r |
ail,an,ay |
is, the |
Letter Sound
|
m
|
| Unit Sound
|
an |
|
Blending
|
m an |
|
Letter Sound-2/Review
r m an
|
|
Blending-2/Review
r an m an
|
|
Whole Word
|
the |
| Review |
r m an |
| Sentence
the man ran |
Find/Say the Unit
landing, mansion, animal,
organize, janitor |
|
Unit Sound-2
|
ay |
| Blending-3
|
r ay m ay
|
|
Whole
Word-2/Review
is the
|
| Sentence-2
ray is the man. |
|
Find/Say the Unit-2
playful, yesterday, taxpayer,
stairway, repayment
|
|
Unit Sound-3
|
ail
|
| Blending-4
|
r ail m ail
|
| Review
|
m the ay r is
|
| Sentence-3
ray is the mailman. |
|
Find/Say the Unit-3
ailment, available, entail,
railroad, mailboxes
|
|
Upper Case Letters/Review
|
|
m M r R is Is
the The an ran Ran
ay may May ray Ray
|
The first item to introduce is lower case "m". (See the
shaded area in the box at the right.) Upper case letters will come later.
Display the letter "m" (with a stimulus card or on the chalk
board, etc.) to the learners and ask, "What sound does this letter
make?" If they respond by saying the correct sound for "m",
go on to the unit sound. (See the below.) If they respond with the letter
name, you should let them know that that is correct. But then tell them
immediately that "this letter says 'mmmmm'." Point to the
letter and ask them to look at it and tell you what sound it makes or what
the letter says. Do this two or three times, reinforcing them each time.
If they know nothing about the letter, then tell them what it says and
have them repeat it two or three times, reinforcing them each time. For
additional practice now or later, use the section from Book 1
Worksheets, "Circle the Letter", page 1.
We discourage the use of key words like "mom" for
"m". The word "mom" is much less abstract than the
sound of "m", and therefore the learners are more likely to
remember "mom" and not "m". Even if they do go from
seeing the letter "m" to the word "mom" and then to
the "mmm" sound, an additional and unnecessary processing step
has been introduced.
Next introduce the unit "an". Present the unit "an"
and say, "This is a unit. Do you know what this unit says?" If
the learners respond correctly by saying the
unit sound, then go to the next section. If they units. Have them look at the unit and say "an"
two or three times and reinforce them each time. If they know nothing
about the unit, tell them what it says and have them repeat it two or
three times, reinforcing them each time. For additional practice see the
sections from Book 1 Worksheets, "Circle the unit." and
"Circle the picture with the unit sound in it." on pages 1 and
2.
Do not sound out the units,
particularly the vowels. Do not say "This is ‘aaaaa’ ‘nnnnn’."
To do so is to tell the learners that the letter "a" says "aaaa"
as in "an". But this is only one of many ways to pronounce the vowel
"a". To do so defeats a major goal of the CRP, to take advantage of
the natural consistency in our language that exists at the level of units
but does not exist at the level of the single
letter.
At this point if the learners are having difficulty
remembering the letter "m" or the unit "an", you may
wish to play the Picking-out Game described next. If they are doing well,
proceed directly to the next section (Blending).
The Picking-out Game
Recognition (Use the stimulus
cards or the chalkboard, etc.) Show them the "m" and the "an" and
ask which one says "mmm"? If the response is correct, praise and
go to Section 2. If incorrect, remove "an" (leaving only
"m") and ask again. Now that they have recognized the letter
that says "mmmmm", have them point and say "mmmmm" a
few times. Then put "an" back, mix and have them find
"an". Repeat this by changing the positions of the two stimuli
until they are able to recognize both regardless of position.
Recall
Now rather than merely recognizing the stimuli, you want
them to recall what each says. Point to one of the stimuli and ask,
"What does this unit/letter say?" If they do not know, tell
them. Repeat the question with each stimulus several times. If they have
difficulty with this recall procedure, go back to the recognition task
above for additional practice before returning to the recall task. They
should be relatively competent in recalling both "m" and
"an" before going on to the blending section below.
At this point they should be able to tell you what the
letter "m" says and what the unit "an" says. Now you
want them to blend them to make the word "man". Put the two
stimuli together and say, "What word does it make when we put these
two sounds together?" Point to the "m" and ask for its
sound and then to "an" and ask for its sound. Encourage them to
say them together. Many younger learners won't get the word
"man" without considerable help. You should give help by saying
the two parts several times yourself and encouraging them to respond after
you say them. Each time you say the parts, you should come closer and
closer to saying the word "man". Eventually they will recognize it and say "man". Have them say
the parts and blend them two or three more times. For additional practice
now or later, use the section from Book 1 Worksheets, "Draw a
line...." at the bottom of page 2. It's not critical for them to fully master blending at
this point. From here on, each time a new letter sound or unit sound is introduced, they will practice blending.
As you can see in the box at the right, you introduce
the letter "r" next. Many introduce "r" as
"rah", like the word "rough" without the "f"
sound. We believe it is better if you say it like a dog growls, "grrrrr",
without the "g" sound, or like the "er" in
"sister". Follow the same procedures outlined earlier when
introducing the letter "m". For additional practice, now or
later, use the section from Book 1 Worksheets, "Circle the
Letter", page 3.
From the box at the right, you can see that are now
ready to blend the consonant "r" with "an" as well as
"m" and "an". Follow the same procedures outlined
earlier when blending "m" and "r" and "an".
After introducing the sound for the letter
"r", review "m" and "an". If they need more
work with "r", "m" and "an", use the
"Picking-out Game" described earlier and/or the
"Make-A-Word Game" described next. The "Picking-Out Game" is
usually easier, so if you are going to use both games, try the
"Picking-Out Game" first.
Make-a-word Game
Tell them, "Now we're going to play a game with the
cards or at the board, etc. Let's see if you can make the word ___ for
me." At this point the only possible words for them to make are
"man" and "ran". They will probably enjoy getting a
chance to manipulate the cards or pointing out stimuli at the chalkboard,
etc.,to make words. If they respond correctly, be sure to show your
pleasure. If they have difficulty with this game, give
them as much help as needed. For example if they are not sure whether to
use "m" or "r" as the first sound in "man",
say the word, stressing the initial sound. If this is not a sufficient
clue, tell them, "'man' starts with 'mmmmm'". Give similar help
if they are unsure of the second part, "an", of the word
"man", i.e., stress the "an" when saying
"man"; say that "man" ends with the "an"
sound, or finally point to the "an" card. If they pick the
correct cards but put them in the wrong order, e.g., "an m",
praise them for using the right parts of the word and simply rearrange the
cards in the proper order while saying something like, "You used the
right cards; very good! And here's the word 'man'." In time they will
pay more attention to order.
Reversals are fairly common and you should not be overly
concerned about them. Merely correct them. Remember that in the three
dimensional world, orientation of objects is typically not important. A car is a car whether
it is viewed from the left side or the right side or from the front or
from the back, whether it is right side up or upside down. The orientation
of objects is irrelevant. It must take some time for a young child to
learn this. But then, with little or no fanfare, the child encounters the
two-dimensional world of letters and numbers, in which orientation is
often critical. A "b" becomes a "d" if you were to
look at it from the other side or turn it around. Turn it upside down and
it becomes a "p" or a "q". We are surprised that so
few children have reversal problems, since they typically are not taught
that orientation in the world of two dimensions is often very important.
Be patient with reversals. It doesn’t necessarily signal a problem with
the learner. Research shows that italic type, as used in the CRP,
reduces reversals
Interesting variations of the "Make-A-Word
Game" can be played by having them tell you what word they are going
to make, rather than making a word you specify, or by giving them several
letters and units and having them make as many words as possible. For
additional practice now or later, you can use the section from Book 1
Worksheets, "Draw a line...." at the bottom of page 3.
The learners need to respond to the whole words in the
lesson by merely looking at them and saying them. Since the whole words
are usually frequently occurring words that contain irregular parts, no
attempt should be made to sound them
out or break them into parts. "The",
"this", "been", and "police" are a few
examples. Never sound out the vowels in a whole
word.
The first whole word you will introduce is
"the". Present "the" and ask, "Do you know what
this word is?" If they know the whole word, go on to the next
section. If they know something about the word, acknowledge what they know
but do not stress parts of whole
words. Have them attend to
"the" and say "the" two or three times. If they know
nothing about the word, tell them the word and have them repeat it two or
three times, giving reinforcement each time. Since the word
"the" has little or no meaning in most situations, it is
relatively difficult for children to remember. For additional practice now
or later, you can use the section from Book 1 Worksheets,
"Circle the whole word...." on page 4.
After introducing "the", use the same
procedures to review the letter and unit sounds that were used in
introducing them, including games, etc.
At this point you have introduced enough letters, units,
and whole words for the learners to be able to read a sentence. Since you
will introduce upper case letters later, use only lower case letters in
the sentence, "the man ran." Make it an important occasion by
saying something like, "Now I want you to read a whole sentence.
What does this sentence say?" Have them read the sentence two
or three times. Be certain the meaning is clear. If they have
forgotten "the", tell them, since there is nothing to
"figure out". If they need help with a blended word (like
"man" or "rail"), have them find the parts of the
word. Then have them say the parts and try to put them together. If they
can't blend them, then you say the parts like you did when you first
introduced blending, sounding
more and more like the word. If they have forgotten a letter or a unit,
isolate it (If you are using the cards, pull the card out of the sentence,
or point to it on the chalkboard, etc.) and see if that helps. If it doesn’t
help, tell them what that card says. For additional practice now or later,
use the section from Book 1 Worksheets, "Circle the
picture...." at the bottom of page 4.
Thus far you have introduced two letter sounds, one unit
and a whole word. Since a major feature of the CRP is using the units, you
want to make sure they are used to the fullest degree. Through the
"Find/Say" steps the learners should see the power and
importance of units in reading and learn to use them accordingly. One
purpose of "Find/Say the Unit" is to teach the readers that the
units they are learning are in many words, including large words. This
helps reduce the fear that learners tend to have of bigger words. A second
purpose, and by far the most important, is to teach them to actively
search for units in unknown words, to find the units in words first, and
figure out the word by working around the unit(s). We call this
"bouncing
around in words". For
example, when decoding a word like "foundation", if readers don't recognize it as a word
they know, they may say "ation", "oundation",
"foundation,". With the word "entertaining" they might
respond with "ain", "aining", "taining", "ertaining",
"entertaining" or "er", "enter",
"entertaining." For the word "man" it may well be
"an", "man". We do not teach left-to-right processing
for decoding words. Rather we encourage them to find the largest part of the
word they know and move or "bounce around" to the left and/or right of
that segment, forming larger and larger segments until the entire word is
decoded. Tell them, "When you come to a word you don't know, find the
biggest part of the word you do know, and work around it."
The "Find/Say" words at the
right are also in Book 1 Stories, on page 1.
The first column is for the unit
"an", the second column for the unit "ay" and the third for
"ail". Have them find the unit "an" in each word. (In the
early lessons they may be confused about the task, so you may wish to display
the unit "an" nearby while they are finding and saying the unit in
each word.) After they have found the unit in the first word, have them tell you
what sound that unit makes. When going through the "Find/Say the Unit"
activity, you should not expect them to sound out the words this early in the
program. You only want them to point to the unit and tell you what the unit
says. (If they do know any of the words, reinforce them and continue.) Next pronounce the word, stressing the
sound of the unit as you say the word, e.g. landing. After asking if they
heard the "an" sound in "landing", pronounce it normally.
You may ask if they know what the word means. Praise even an approximation to
the meaning. You may then go on to further define the word in terms appropriate
for their vocabulary. However, you need not strive to give meaningful
definitions for all "Find/Say the Unit" words. Proceed through the
remaining four words, "mansion", "animal",
"organize", and "janitor" following the same procedures used
for "landing".
Although the find and say task is
generally very simple for them but we have found it to be a very crucial
part of the CRP. Because of this, and to insure that the learner is familiar
with all of the units we teach, we suggest that everyone start at Lesson 1
regardless of their grade level. For additional practice now or later, use the
section from Book 1 Worksheets, "Circle the units." on page 5.
Next introduce the unit "ay",
blend it with "r" and "m", introduce the whole word
"is", review "the" and present the sentence "ray is the
man." Since upper case letters have not yet been introduced,
"ray" is spelled with a lower case "r". As soon as the
learners seem to have mastered Unit Sound-2, you could play the
"Picking-Out-Game" with "ay", "an", "m",
"r", "is", and "the". Or if blending seems
difficult, you might play the "Make-A- Word Game". For additional
practice now or later, use the section
from Book 1 Worksheets, pages
5-10.
Find/Say the Unit-2 is for the unit
"ay". The "Find/Say" words in the box at the right are also
in Book 1 Stories, on page 1. (The second column is for the unit
"ay" and the third for "ail".) You may wish to display the unit
"ay" nearby while they are finding and saying the unit in each word.
This section involves presenting the
new unit "ail", blending it with "m" and "r",
reviewing, and then reading a sentence. After mastering this section, go to
"Find/Say the Unit-3" the unit "ail" in the Book 1
Stories page 1, column 3. If help is needed in remembering the
letters or units or whole words, play the "Picking-Out Game." If help
in blending is needed, use the "Make-A-Word Game". By this time
"Find/Say the Unit" will probably be pretty easy. After completing
Find/Say-3, you are ready to introduce upper case letters.
In this section you introduce the upper
case versions of the letters and whole words and appropriate units just as you
did their lower case version. Although the primary purpose of this section is to
teach the upper case letters, it will also be
a very valuable review of everything else presented in Lesson 1. Present the
upper case version of the stimuli first, and ask if they know what sound it
makes. If they know, continue to the next upper case part or review. If they do
not know the sound for the upper case part then present the lower case version
and tell them that the two make the same sound. Then have them repeat the sound two or three
times. If they have much difficulty with the upper case parts it would be
appropriate to play the Picking Out Game with them. For additional practice now
or later, use the section from Book 1 Worksheets, "Match upper with
lower case" on page 11. (Pages 12 and 13 are general review.)
See Book 1 Stories, page 1
"Review Sentences", and Book 1 Worksheets page 14.
As they read these sentences, give help
as needed, even by displaying individual stimuli, on cards or the chalkboard,
etc., if necessary. If they have forgotten a whole word, tell them, since there
is no "figuring out" to do for whole words. If they have difficulty
figuring out a word made up of letters and units, have them find the parts they
know how to pronounce and "bounce around" among these parts. If there
are parts they don’t know, tell them what those parts say. Give help with
blending if needed.
Before reading the story, go through
the words in the "Vocabulary
Preview" for Lesson 1 to make certain they know the meanings of the words
as used in the story. For example the first word in the "Preview" for
Lesson 1 is "may". Be sure they know that in the story "may"
means a girl's name and "can" or "might" and that a rail is
sometimes on top of a fence. See the section "Story Guide for Lesson
1" in the "User’s Guide".
 | Story (Book
1 Stories, pages 2-8) |
The text of the stories for each of the
lessons is completely decodable if the learners have mastered the material
through that lesson. Writing a completely decodable story for lesson 1 based
only on combinations of "m", "r", "an",
"ay", and "ail", and the whole words "the" and
"is" is a challenging task. However most learners find even the early
stories fun and interesting.
As they read through the story, give
help in the same way that you did earlier, even by displaying individual
stimuli, on cards or the chalkboard, etc., if necessary. If they have forgotten
a whole word, tell them, since there is no "figuring out" to do for
whole words. If they have difficulty figuring out a word made up of letters and
units, have them find the parts, then tell them the parts not known and give
help in blending if needed.
There are several comprehension
questions incorporated in the text of each story. There are "L"
questions and "I" questions. "L" questions are composed only
of words that have been taught and thus are "Learner" questions.
"I" questions contain words that have not yet been taught and therefore are referred
to as "Instructor" questions. You should read these questions to them
or at least give help with the words that cause problems.
There are three types of questions:
1)informational content; 2)opinion; and 3)inferential. Informational questions
are not "marked" in any way. Opinion questions are identified by a
single asterisk (*) before the question number, and inferential questions by a
double asterisk (**)before the question number. The answers to the informational
content questions are fairly evident in the text. The answers to the inferential
questions are not in the text, but with adequate understanding of the text and
sufficient "world knowledge" the readers should be able to answer
them. For example, the story in Lesson 20 is about two mice. In one situation
one of the mice runs off to get some string. The story reads, "Soon he
(Flub) was back with the string, panting and panting." The other mouse (Glub)
then says, "My, it looks like your need to work out more." The**
question is, "Why does Glub say that Flub needs to ‘work out more’?"
Beginning readers may not know that "working out" keeps you in shape
and reduces panting and "running out of breath". So you may have to
point this out to them. In another situation the mice need to throw small rocks
to prevent a door from closing. The text says, "Flu and Glub were expert
rock shooters...." The inferential question (**) is "Have Flub and
Glub thrown rocks before? How do you know?" Again beginning readers may not
know that experts have to practice. So you might ask if they know someone who is
really good at something. Does that person practice? In other words, in such
questions you may need to help them discover the "world knowledge"
they need to understand the inference. For the opinion questions (*) encourage
them to respond and praise any responses that are even remotely correct. For
example in the first story the text says, "Is Ray the rayman?" The
question (*) is "What is a rayman?" There is nothing in the story to
indicate what a "rayman" is, so you want them to use their imagination
and come up with a plausible response. You may want to give your opinion, but be
sure they know that their opinion is as valid as any.
Feel free to make up additional
questions as they progresses through the stories. You may also wish to call
attention to details in the pictures, ask them to identify characters in the
pictures, or create other supplementary story activities.
 | More Words
(Book 1 Stories, page 17 for Lesson 2.) |
Included with each lesson after Lesson
1 is a list of completely decodable words that were not used in the story. These
may be used in additional sentences, in stories you and the learners may wish to
create, for spelling, or any other appropriate activities.
Also included with each lesson are
lists of words containing one letter that has not been taught (CD-1 Words). For
example in the word "missing", the "m", "s", and
"ing", have been introduced by Lesson 2. But the first "i"
has not been taught. We call this "i" a "lonesome vowel"
since it occurs by itself and not as part of a unit. It is recommended that
these "Words to Try" be used in sentences with good context clues and
the readers be encouraged to "bounce around" in the words trying the
"schwa" sound for the "lonesome vowel". Since the schwa
sound is very much like a grunt, and vowels make the schwa sound about 30% of
the time, you may wish to encourage the learners to grunt when they come to a
vowel in a word for which they don’t know the vowel sound. The early lessons
also include CD-1 Words that contain a consonant that has not been taught but
will be taught in a later lesson. For example the word "say" is CD-1
in Lesson 1, ("s" has not been taught) but is completely decodable in
Lesson 2 when "s" is introduced.
The worksheets are designed for
additional practice and for fun. In the early lessons it is sometimes difficult
to find words that can be depicted easily. For example a picture of a
"test" for the unit "est" may not be readily identified by a
beginning reader. Thus we recommend that you introduce the worksheets as
detective-like activities. That is, sometimes they will be able to solve the
mysteries and sometimes they will not. The answers are available in the Users's
Guide.
We realize that there are many
excellent activities and games that can be used to develop reading skills and to
keep the learners’ (and instructors’) interest levels high. Many of these
games are appropriate for use with the CRP. However we again caution against
using any activity that draws attention to inappropriate word parts. Units and
whole words are to be taught as entities (wholes) and are not to be broken into
parts. Other than "grunting" for the schwa sound in CD-1 words, do not
identify the sounds of single vowels.
Most learners progress very rapidly in
the early CRP lessons. However at some point, often around Lesson 4, 5, or 6,
their progress slows. It is not unusual for the similar sounding and appearing
units "ack", "ake", and "ick" to be confused. Such
a plateau effect is generally not a cause for concern, and usually rate of
progress increases again around Lesson 7 or 8. After completing about 15
lessons, many learners "take off" on their own and become quite good
independent readers.
A
Word about Silly Sentences (Book 1
Worksheets, pages 1-16 and 2-14)
Each lesson contains pairs of
"silly sentences". Each sentence contains one or more nonsense words
and one member of each pair also uses inappropriate word order. The reader’s
task is to determine which of the sentences makes better sense or "sounds
better".
May ran the ayrail.
Ayrail ran May the.
The nonsense words are used to give
additional emphasis and practice on the skill of finding units in words that are
not known by sight. Since the readers have never seen the word "ayrail"
before, even as a part of a word, the way to decode it is to look for its useful
parts, "ay", "r", and "ail", and bounce around
with them. The irregular word order is used to add some fun to the sentences and
also to teach some understanding of what constitutes appropriate word order in
English. If the learners have too much difficulty with them, you may read the
sentences to them and ask which one sounds better, or, if you deem it
appropriate, ignore these sentences.
 | Word Lists
at the back of this guide (Use them for story writing,
spelling, games, etc.) |
In addition to the selected words after
the stories (Words for Lesson.., and Words to Try) discussed earlier, lists of
completely-decodable words for each of the 21 lessons are available in the User’s
Guide. Since some of these words , like "swan" and
"want", contain an unusual pronunciation of the unit "an",
you may want to use these only with older or better students. A list of
completely-decodable-minus-one words in which the
untaught element is a consonant begins on page 90. Nearly all of these will be
decodable in later lessons, after the consonant has been taught. For example the
word "pay" is in the Lesson 1 list, but since "p" is
introduced in Lesson 5, "pay" is completely decodable in Lesson 5. A
list of completely-decodable- minus-one words in which the untaught element is a
vowel begins on page 98, and this list is much larger. Most words in this list
do not become completely decodable in later lessons. In both CD-1 lists, the
untaught (undecodable) element is in upper case, so you can readily identify it.
The number before each word is the frequency of that word in approximately one
million words of running text. Thus you may wish to select those words with the
higher numbers. Again, you may want to use these only with older or better
students. -back
to top-
These pages consist of crossword
puzzles and word searches. Some of these activities include CD-1 words. Making
the schwa sound will often help. Depending on the level of sophistication of the
learners, various amounts of help should be given. You may pick and choose those
pages you deem appropriate, or ignore them entirely.
 | Too Difficult? |
Because these materials have been
designed for older remedial readers as well as beginning readers, it may not be
appropriate to use some of the exercises in the Worksheets for all students,
particular first and ever second graders. Exercises that may not be appropriate
include sentence completion, discriminating between sentences and non-sentences,
combining sentence fragments, and unscrambling consonants and units to form
words.
Click here to go to the beginning of this
section.
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